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PSY 684

Virtual Reality

Catalog2026-2027
Credits3 units
LevelGraduate
Standard

Overview

Description

Students will learn about sensor, display, and computing technology as well as human perceptual and motor processes that underlie virtual reality technology.

Units

Lecture3

Catalog Details

Offering

Offered: Every Spring

Terms

spring

Related Courses

Cross Listed With CS 684

Attributes

Standard

Learning Outcomes

  • identify, formulate, and solve complex engineering problems by applying principles of engineering, science, and mathematics.
  • explain the strengths and weaknesses of VR relative to other media platforms or tools.
  • develop simple VR software applications.
  • demonstrate knowledge of human perceptual and motor function and its relevance for VR technology.
  • demonstrate competence with VR technology and knowledge of sensory, display, and computing requirements.
  • apply engineering research and theory to advance the art, science, and practice of the discipline.