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JOUR 354

Game Design for Journalists

Catalog2026-2027
Credits3 units
LevelUpper Division
Average gradeB+
Standard

Overview

Description

Create and test prototype serious games for audience understanding of current topics. Learn software and logic of interactive games for journalistic purposes.

Requirements

Prerequisites

  • Journalism major or minor.
JOUR 300JOUR 318JOUR 419JOUR 320
Original catalog text

Prerequisites

JOUR 300 or JOUR 318 or JOUR 419 or JOUR 320; Journalism major or minor.

Units

Lecture3

Catalog Details

Restrictions

Journalism major or minor.

Attributes

Standard

Learning Outcomes

  • critically apply concepts related to the term “affordance.” They will be able to articulate how affordances are critical to the design of emerging journalistic forms in discussion and written work.
  • articulate how games and game-like functionality may help communicators engage their publics in discussion and written work.
  • demonstrate techniques in to planning, story-boarding and testing their ideas in a group challenge.
  • produce a usability report that articulates at least three strengths and least three weaknesses of the prototype given a prototype of a project.
  • collaboratively produce a working prototype of a computer game intended to help players learn about an issue that is likely to be in the news.