Overview
Description
Theory, design, and practice of game based instruction. An approach of UX (User Experience) design for gamed based interactive learning.
Units
Lecture3
Catalog Details
Offering
Offered: Every Spring - Odd Years
Terms
spring
Attributes
Standard
Learning Outcomes
- describe and apply the theories and design of game based instruction and learning.
- evaluate and determine the quality of a game to meet the goal of learning on a selected topic.
- conduct the UX design and create a game unit to engage interactive learning.
- synthesize literature on a topic that relates to game based instruction and learning.