Overview
Description
The engineering, science, and art of creating AI for computer games. Design and implementation of game AI components in producing usable and engaging computer games.
Units
Lecture3
Catalog Details
Offering
Offered: Every Fall
Terms
fall
Attributes
Standard
Learning Outcomes
- communicate effectively in a variety of professional contexts, with a range of audiences.
- function effectively as a member or leader of a team engaged in activities appropriate to the program’s discipline, creating a collaborative and inclusive environment, establishing goals, planning tasks, and meeting objectives.
- apply computer science theory and software development fundamentals to produce computing-based solutions.
- apply engineering and computer science research and theory to advance the art, science, and practice of the discipline.