You are viewing the early release of NevadaPath.Provide Feedback
NevadaPath
CatalogSchedulerGradesEnrollment

Filters

Course catalog

Search scope

Search prioritizes course titles, then descriptions. Exact course codes still appear first.

Searching...

CS 381

Game Engine Architecture

Catalog2026-2027
Credits3 units
LevelUpper Division
Average gradeB+
Standard

Overview

Description

Introduction to the technical elements of modern videogame and the pipeline for assembling them, plus issues of interface design, quality assurance, and business practice.

Requirements

Prerequisites

CS 202
Original catalog text

Prerequisites

CS 202.

Units

Lecture3

Catalog Details

Offering

Offered: Every Spring

Terms

spring

Attributes

Standard

Learning Outcomes

  • identify, formulate, analyze, and solve complex computing or engineering problems by applying principles of computing, engineering, science, and mathematics.
  • apply computer science theory and software development fundamentals to produce computing-based solutions.